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Ace combat 3 electrosphere english patch5/25/2023 ![]() Switch lock on target (or hold down to direct rpc to selected target): Testing other emulators/plugins is up to you.Ĭhange view / Hold down to engage autopilot: We provide you with one working set-up so that you may get the game up and running, hassle-free. There are others that will work (better or worse) for your particular hardware. NOTE: This is not the only possible combination of plugins. ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2 Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf)) REPLAY MODE - Cinematic 'smart cam' shows you all the action! ONLY IN ACE COMBAT - Thrill to takeoffs and landings, mid-air refueling, autopilot control, Instrument Landing Systems, and day and night aircraft carrier ops!įORCE FEEDBACK - Feel every bullet strike and crash impact through the DUALSHOCK analog controller! MORE HEATED DOGFIGHTS - Increase your kills by using real dog fighting maneuvers! SPECTACULAR VISUALS - Fully-detailed targets, moving control surfaces, smoke trails, lens flares, and spectacular explosions! Refuel your aircraft in midair, fly during the day or at night, and choose from three difficulty settings to customize your game.Ī bogey bustin', G force-pullin', insanity ride!Ģ2 FLYABLE, CUTTING-EDGE AIRCRAFT - F-16XF Gyrfalcon, Su-37 Super Flanker, Ul-4054 Aurora and more!ģ6 FURIOUS MISSIONS - Air-to-air, air-to-ground, air-to-sea, even into the stratosphere!ģ-D VIRTUAL COCKPIT - Look in all directions during combat - lock your eyes on the enemy and never lose sight of the action! If you do not meet all of these conditions, your mission ends and you must restart. Your damage rating must be under 100%, you cannot crash or be shot down over land or sea, you cannot exceed the time limit, and you cannot leave the battle area. Complete your objectives to advance to the next mission with new aircraft and weapons.Ī number of conditions must be satisfied to succeed. Then pilot your aircraft around the battle area while attempting to destroy targets in the air, on the ground, or at sea. Receive briefings before each mission to learn the battle details and identify your targets. I wouldn't mind checking this just to add more details to my reports.Menus and gameplay are in Multi-5 (English, French, German, Italian & Spanish).Īce Combat 3 Electrosphere allow the player to pilot 22 aircraft across a series of 36 missions in Namco's third entry in its arcade-style flight combat series. If someone either one or both of these releases, feel free to try this 1.1 xdelta patch and let us know here.įar as "1.0" or "1.1", I would need to check the images I have with some program but I wouldn't know which one to use. In the case they are, then we're all the better for it but if they're not then there are no plans at the moment to support them. They may or may not be compatible with this patch in spite of their presumably different checksums. I can't comment on the other releases as I don't have any access to them. Hence this is what I've written in the readme file for this patch since that's what I have here. Which is SLPS-02020~1, two physical copies which share the same identical checksum as stated by myself more than once as 30f7dce98b6901290cb26c9baf27268f Well, I don't know what to make of this pure/1.0/1.1 business, I can only go as far as my first-hand experience allows and my information is as stated in my posts. Regarding SCPS support, since the patch is made for v1.1, you're supporting it de facto. It'd be funny if one copy was 1.0 and the other 1.1. Oh seems you have a "pure" jpn ver 1.1 then.Īre both "disc 1" of your two copies identical (md5 match)? cue here: īy the way, the right 1.1 patch will be available on my dropbox for now but I'll take it down once it's up on our homepage ( ) and here on RHDN ( ). I don't think you'll need it if you're playing on your computer, but it might come useful when burning or converting. ![]() ![]() It's made to work with an image named "ac3.bin" but if you want to rename your image, you can always edit the. cue file that should be coupled with the BIN. Patched: a00c2658d1d0da4e9d435fdbacb02b7eĪdditionally, since the patch applies only to the BIN image, and we're all still using the BIN/CUE format, here's a link to the. Patch 1.1: d0e44f993f711c9c67753d7c1ffbe7d3īarring any further oversights, these two put together with xdeltaUI should give you a good image. Since verifying the MD5 checksums helped me find and replace a bad image that I was using, here are the checksums plus file sizes for Disc 1 and for this third iteration of patch 1.1: Thanks ser evergreen, seems this is finally the good one.
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